MNGopher23
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I don't necessarily agree that you need to save TO's for the end of game or half either.
What is troubling with the TO's we use, are the ones that are used because we can't figure out what play to run. The offense doesn't huddle, stands around over the ball looks at the sideline numerous times and then when the clock is under 5 we call a TO, because we don't have a play call in to the team. What the hell are they doing for the first 30 seconds of the 40 second clock?
If we had wrong personnel on the field after getting to the line or the players weren't lined up correctly to execute the play called, by all means a TO should be used.
But when we are standing there in a formation and waiting and waiting and looking to the sideline and waiting some more and then have to burn a TO, that is just stupid.
This is where I don't like the no huddle and having the team look to the sideline more than once to get a play call. Believe in your team that they can execute the play and turn it into a good result. Don't keep changing things because you're trying to find the best call to beat the D you are seeing. The D might change or they are trying to hide what they are actually going to do. Why not make a call and just run the play and maybe you catch the D off guard.
This was my exact same reasoning as well. Well said.